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Message Board > Fenix / Bennu / Gemix / DIV > DIV is back!... Gemix Studio, the new DIV3

April 22, 2009, 22:13
CicTec
Whiskered
49 posts
Sandman, I have seen recently that you registered at the forum and have downloaded the beta, then I think you can own all the tests to understand what are the differences, I do not think there is reason to start a public controversy by comparing the differences between two programs

Square, I think you should listen to the advice of a gentleman as Htbaa
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April 22, 2009, 22:41
Sandman
F3n!x0r
1194 posts

Omg I'm being watched!

I don't remember quite what I did when I downloaded Gemix... it didn't run I think, but maybe I only tried to start gemix.exe.

Anyway, you were saying both programs have parts more advanced than the other, so maybe you should elaborate and tell what you mean. In light of the history of this topic it may be wise to actually start backing up claims (this does not hold for CicTec only *eyes Square*).
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BennuWiki
Yes, my avatar has grey borders in IE (so get a decent browser)
ROOFLEZ ROOFLEZ
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April 22, 2009, 23:02
CicTec
Whiskered
49 posts
Sandman, the differences you should be able to find it yourself, say the public would simply open a sort of war between the products, and this is not a war, each will use the product as it deems most appropriate, as is already happening (there are users DIV / Fenix using Gemix while knowing Bennu and vice versa)

What leaves you perplexed and saddened to see some messages and having to deal with all this just for publishing an update of a program
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April 22, 2009, 23:51
Htbaa
Perl
368 posts

I'm a gentleman! DIV, Fenix, Bennu, Gemix Studio... I'll just stick with BlitzMax :-).
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blog.htbaa.com
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April 23, 2009, 00:04
CicTec
Whiskered
49 posts
Quoting Htbaa:
I'm a gentleman! DIV, Fenix, Bennu, Gemix Studio... I'll just stick with BlitzMax :-).


Everyone has their own tastes and needs ;-)
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April 23, 2009, 00:24
DTM
Earthling!
821 posts

Does anyone really give a monkeys about Gemix's speed? If its taking after DIV (as you say it is) then the main selling point will be that it has a complete development environment... graphics editor and all, and royalty free graphics and sound included. (and of course a nice language). And excellent documentation and tutorials.

If you are really trying to take it commercial then I see little point in striving to make the language totally DIV compatible. Most DIV-ers have died or got drunk and fallen down holes somewhere; the rest are Bennu/Fenix users. I for one have lost all my DIV source code, and forgotton so much I would be re-learning it all anyway. But that's really of little concern: for commercial success your main market will be the next generation of gamedev newbies.

So have you made any progress on the environment? When do you expect to? Can we see screenshots? When we can, I guess you will start getting some more interest :-)

Don't let DIV limit you.
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:o
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April 23, 2009, 02:01
Dennis
どこかにいる
2092 posts

Unlike some other people here I don't mind paying for a product if it has good support, tools and an active community around it.

Fully compatible with DIV2... Does it support mode8? Does it have tools to create mode8 sectors?
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Kwakkel
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April 23, 2009, 02:29
CicTec
Whiskered
49 posts
DTM, is a little difficult to explain what we have in mind for Gemix Studio, the first objective is to obtain, with the language Gemix full code compatibility div2 (we have already achieved this goal) and then add new features to the language ( We are currently working on these), then there will be other steps but in this moment I can not mention them.

Currently I can say that there are a good number of users DIV which have retained their games, they are using Gemix, of course there are other people who now prefer a more advanced language and why not use it.

As development environment, the beta contains an IDE considerably improved compared to the previous, but still provisional, the official is under development, there are also currently available two provisional tools: a FPG Editor and a MAP Editor, we could say representing 5% of the final.

Dennis, mode8 is currently in development, in addition to the functions of the network is part of the missing library to achieve total compatibility, we will notify you when they become available.

In any case, those interested in trying the beta can easily register at the forum and download, it's FREE at the moment, so to check the progress of the program.
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April 23, 2009, 18:48
PEader
お前はもう死んでいる
1486 posts

Why bother with Mode 8? That is ludicrous. I mean Div has it's strong points and it's weak points. Wasting time on Mode8 or Mode 7 when you could integrate 2d seems like a handicap. Are you going to limit it to run on MS-DOS like Div Games studio!?

IS Gemix just going to replace Div 2 or improve it? Is it meant to be modern programming or just a nostalgic application for people who used Div 2?
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I see 57,005 people.
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April 23, 2009, 19:27
Mezzmer
Square-theorist
792 posts

Well, forgive me if you can for being rude, then maybe cheeky.

How many years do you expect Gemix to be under development before it become more than a Div 2 remake?
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April 23, 2009, 19:27
CicTec
Whiskered
49 posts
Quoting PEader:
Why bother with Mode 8? That is ludicrous. I mean Div has it's strong points and it's weak points. Wasting time on Mode8 or Mode 7 when you could integrate 2d seems like a handicap. Are you going to limit it to run on MS-DOS like Div Games studio!?

IS Gemix just going to replace Div 2 or improve it? Is it meant to be modern programming or just a nostalgic application for people who used Div 2?


The first goal of Gemix, is the full backward compatibility with div2 (almost complete, 100% as language, 90% as libraries, missing mode8 and network).
The second goal, it adds features for transforming them into a modern language (many features are already present in the libraries, while the language is under development)
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April 24, 2009, 14:29
Dennis
どこかにいる
2092 posts

I vote for a nostalgic app!

If I want something more modern or trendy, I'll go for XNA.

Will Gemix Studio be compatible with Windows 7?
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Kwakkel
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April 24, 2009, 16:06
CicTec
Whiskered
49 posts
Currently, Gemix Studio and games created with it running on: Windows 98/ME/2000/XP/Vista

Should work directly in Windows 7 right now, but we have not yet tried
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April 24, 2009, 16:31
Mezzmer
Square-theorist
792 posts

Aren't you pushing the product a bit?

I will just say this is a programmer's forum and you guys aren't being informative enough. Instead you are making claims that are just a little over-stated!

How about posting a speed test, or giving examples of exactly what Gemix will be in the future? A hint at what the more developed language will be? The advantages of it for games programming?

Quoting "CicTec":
Should work directly in Windows 7 right now, but we have not yet tried

Is there a Windows 7 yet?

Quoting "CicTec":
The first goal of Gemix, is the full backward compatibility with div2


I don't know many people who want this. I also think PEader is dead right about the mode7/8 thing. It was never that desirable anyway.

Bennu has packs/extensions for full 3d. Sandman has about finished an OpenGL engine for cross-platformability.

Seriously you seem to be "showing off" what you don't yet have, instead of answering our important questions! I'm sorry but that dosen't look good for what will be a paid product *zips mouth shut*
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April 24, 2009, 16:51
CicTec
Whiskered
49 posts
Square, I do not like making comparisons with programs written by others, for a form of respect.

She is so curious to know the difference in speed for example? well, the programs written in Gemix can run up to 3 times faster than those of Bennu without the need to use hardware acceleration for example, there are other things in which Gemix is more advanced, Bennu is in many others.

His interest is clearly to prefer a FREE program, it does exist, then I wonder, why continue to stand here and argue constantly.
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April 24, 2009, 16:59
Mezzmer
Square-theorist
792 posts

I am not so much "arguing" as i admit i was beforehand.

This is a message board i am part of, and my interest in Div/Fenix/Bennu is great. Also my thinking leads me to say, maybe it is not very good or even moral to release a commercial product from, what is essentially now - an open-source language.

An important question - did you acquire rights from the Div Games Studio owners? Because someone wrote that language who was not you, and at the core of Gemix is that language and you are meaning to sell it on.

That is my stance.

[Edited on April 24, 2009 by Mezzmer]
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April 24, 2009, 17:11
CicTec
Whiskered
49 posts
Do not understand what it refers, we could buy the rights to DIV Games Studio or not, they only serve to officially identify the program as a successor DIV Games Studio, not to make the program legal, copyrights protects only the original source code and the name of the program by copying and theft, does not protect the idea.
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April 24, 2009, 17:33
Fiona
games are terrible
-9616558 posts

I'm pretty sure the design of the language fits into the copyrights of it. There was a similar issue with Fenix and they started to move away from the design of DIV because of it. Although as far as I know that branch of development died.

Not that it matters these days for free products, but I think the main issue is that you're going to be selling it off the successes(?) of DIV which certainly raises some questions of legality.

Let me compare it to another piece of software, Wine is a reimplementation of the Win32 and DirectX APIs. Microsoft tolerate it probably because they know there's not a lot that can be done about people reverse engineering their APIs and releasing that for free.
If the Wine team suddenly started charging for it then MS may be having some words with them.
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laffo
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April 24, 2009, 17:46
Mezzmer
Square-theorist
792 posts

Quoting CicTec:
Do not understand what it refers, we could buy the rights to DIV Games Studio or not, they only serve to officially identify the program as a successor DIV Games Studio, not to make the program legal, copyrights protects only the original source code and the name of the program by copying and theft, does not protect the idea.


Wait. You don't understand what i am saying? Shall I explain again?

Someone wrote the DIV language. You did not. The DIV language is the so-called "idea". You should definately contact the person who wrote it, I am very surprised that you haven't!

Fenix had problems with legality, and that was because they were developing something that has a copyright.

More than this you wish to make money from it! Are you going to make profit from someone else's work? This was basically my argument from the start. The legal issues exist too.
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April 24, 2009, 17:47
CicTec
Whiskered
49 posts
Hello Fiona

No, our intention would be to buy the rights, but that does not serve to make the program legal.

The problem was different, I believe that FastTrak has started to give trouble knowing Fenix you were looking at the possibility of software licenses in Europe, the license software that protects everything: code, name and idea.

So I have tried to do in order to close the program or make it harmless.

Then at the end the law on software licenses has not been approved and were left with their hands tied, so Fenix could continue to exist.
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April 24, 2009, 17:51
Mezzmer
Square-theorist
792 posts

Ah, so you do intend to buy the rights. Phew.

But the rest is beyond belief. Maybe i misunderstand you.
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April 24, 2009, 17:54
CicTec
Whiskered
49 posts
Quoting Square:
Ah, so you do intend to buy the rights. Phew.

But the rest is beyond belief. Maybe i misunderstand you.

No problem Square
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April 24, 2009, 18:08
Fiona
games are terrible
-9616558 posts

I am not even sure who owns the license to DIV today. FastTrak folded. Who took the licenses with them? Was it sold?

My memory of details of it's death is sketchy.
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laffo
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April 24, 2009, 18:25
CicTec
Whiskered
49 posts
I do not know, but then again, buy the copyright, does not make legal the program, used mainly for people to know officially that Gemix Studio is DIV Games Studio 3
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April 24, 2009, 20:42
Mezzmer
Square-theorist
792 posts

Still the language was devised by someone. Who should get some credit maybe?

And i do not agree. Buying the copyright would make the program legal, in terms of "licensing" the language for a Games Development Suite. Isn't this normal practice? And I do say this because it's true.
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Message Board > Fenix / Bennu / Gemix / DIV > DIV is back!... Gemix Studio, the new DIV3

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