Moontears (Htbaa's Worklog)

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Worklogs > Htbaa's Worklogs > Moontears > Frozen tears

Frozen tears

It has already been quite some time since I last worked on this. I do hope to create a full qualified game with the name Moontears in the future but it very well might become a 10-year project :-). For now I freeze the tears in the fridge.

I've been able to prototype a bit with it and put my experiences with it into another prototype, Dogfighting Like It's 1945, and have learned a great deal from it. Dogfighting Like It's 1945 was planned as a full game, not a prototype and might still become one. But some trivial tasks and code refactoring still remain to be done and I'm not spending a lot of time on it lately. I did however fix a sound bug which was, well, bugging me in continuing it. So I might pick it all up again. Still, lots of work needs to be redone and I'm not particularly happy about the current code base. But maybe that's my problem, in that I sometimes over-engineer stuff?
(Posted on July, 20th 2009, 23:45)

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