Lode Runner (Dennis's Worklog)

A Remake in Bennu RSS Feed

Basic idea

Hey fellas,

I downloaded Lode Runner from XBOX Live arcade yesterday. It's fun and addictive but it's not free and you cannot play it on a PC afaik. So I got this awesome idea to remake it using Bennu. The graphics and physics will be easier though.

Ok, we already know I never finish anything, so I attemt to put my requirements as low as possible this time. And some long-term vision maybe.

I'm going to keep the worklog here, and possibly put wips and screenshots on Square's Bennu forum since I'm going to use Bennu.

I even have deadlines rofl. I really have to plan this carefully, since I haven't got much free time left.

I'm going to make a requirement document, but before I make that I need requirements. Now I'm counting on reactions here what you would like. Maybe you think it would be cool to modify the classic game a bit with extra features, like different types of gold. But it's just something white out of the blue like a windows system error yet.

I currently have these requirements for the end application:

1) Systems: Menu, level editor?, gameplay itself
1.1) Gameplay itself: Adventure mode, Survival mode, Single level play (test version only)
2) Actors: Player, Online Player?, Hotseat Player?, Enemy, [optional suggestions]

I don't know how Bennu works with multiple prg files, in the DIV era I used one big file for one game. I heard you can use inc files though, but do they have syntax highlighting? :X

WELL LETS TRY TO FINISH AT LEAST AN EARLY WIP VERSION THIS TIME LOL?!!!
(Posted on May, 5th 2009, 15:27)

Comments


Sandman said:
Syntax highlighting is not part of Bennu, but part of the IDE / editor you use. And you are in luck, I just made a new one for ConTEXT!

Multiple files you can do by using include.
(Posted on May, 5th 2009, 17:14)

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