Casper's Workshop (Caspah's Worklog)

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YAY!

Yay! I resolved the player coordinates problem, it turned out to be my fault for typing a variable name as 'decod' instead of 'decode'. damn darkbasic for not catching undeclared vars >:F so here is a screenshot of two players looking at each others shiny white domes:

Image thumbnail - click to enlarge
(Click thumbnail to enlarge)


they can see each other moving around, send chat messages, look at the scoreboard, exit and reconnect all without any problems. There IS some latency which shouldnt be there, probably due to the way my code is organized, so im going to spend some time trying to eliminate that. I havent done much testing with more than 2 players, but what i have done has been pretty bugless.
(Posted on November, 20th 2006, 10:48)

Comments


shaggylish said:
Oh my god!! Looks really nice!!
3D and network game! Go on with it and I hope to see a playable demo
(Posted on November, 20th 2006, 13:48)


Rincewind said:
Ahaha I love the chat text. :) Way a go Casper.
(Posted on November, 20th 2006, 17:23)


DTM said:
cool :O
(Posted on November, 20th 2006, 23:07)


Caspah said:
thanks guy :) atm im implementing basic weapon picking/selection/handling and learning blender so i can start modelling them, so more updates in a few days
(Posted on November, 21st 2006, 03:20)


PEader said:
Learning blender. I also am learning to model with blender. How do you find it so far?
(Posted on November, 27th 2006, 15:33)


Caspah said:
well its not easy, but its far more versatile than anim8or which i was trying to use before. im using the video tutorials on the blender site, which are pretty good.
(Posted on November, 28th 2006, 14:48)


PEader said:
I went through the video tutorials and then worked my way through the Blender Noob to Pro wikibook. I got as far as the dice tutorial. The first four tutorials are pretty rubbish but are good for learning the keys.

I must get back to learning it.

So you had done 3D stuff before using blender?
(Posted on November, 30th 2006, 15:06)


Caspah said:
well i actually had a lot of experience with the valve hammer tool (level editor) which obviously isnt the same at all, but i think it helped me somewhat.
(Posted on December, 5th 2006, 14:54)

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