The Crazed Drunk Artist (TheMI3's Worklog)
More Concepts
I did some doodles today after i finished my project for tomorrow. (my lecturers disliked my zombie thing so i had to redo it).
First is an idea for Escobar. Woody liked the guy with the emo cap from before, so I took his head, and gave him a Hunter Thompson shirt and an attache case of drugs.
Next is a concept for the starting area. I always imagined it being in the middle of a dustbowl and the single building being the total garage near my house. Note, this is before the game gets trippy.
Second note, I don't normally draw environments, in case you cant tell.
This is a coloured version of the game over screen i posted before. I probably wont do much more to it. But I think it could have come out better.
First is an idea for Escobar. Woody liked the guy with the emo cap from before, so I took his head, and gave him a Hunter Thompson shirt and an attache case of drugs.
Next is a concept for the starting area. I always imagined it being in the middle of a dustbowl and the single building being the total garage near my house. Note, this is before the game gets trippy.
Second note, I don't normally draw environments, in case you cant tell.
This is a coloured version of the game over screen i posted before. I probably wont do much more to it. But I think it could have come out better.
(Posted on October, 16th 2006, 00:32)
Comments
Rincewind said:
That sun should be dead (death by super soaker)(@Peter: 57,001). I have your 24 hour comic to prove it.
Other than that looking good. Although I think the game over screen could be colored trippier (you could do something with the space between the HV wires and don't have the grey on the right, also, sunset colors would be nice somewhere in there, not to mention a blue (hurting-the-eyes-bright) sky)!
Other than that looking good. Although I think the game over screen could be colored trippier (you could do something with the space between the HV wires and don't have the grey on the right, also, sunset colors would be nice somewhere in there, not to mention a blue (hurting-the-eyes-bright) sky)!
(Posted on October, 16th 2006, 00:58)
DTM said:
>>my lecturers disliked my zombie thing so i had to redo it
You forgot the apostrophe in "wouldn't", no wonder he didn't like it.
Is this going to be an adventure game?
You forgot the apostrophe in "wouldn't", no wonder he didn't like it.
Is this going to be an adventure game?
(Posted on October, 16th 2006, 01:35)
TheMI3 said:
The grey on the right is meant to be a trippy skyscraper (hence no windows/bricks, its not because im lazy). I will definately need to fix that at some point.
I would like to put a blue sky in, but there's quite a lot of blue on there already and I don't want to over power it. I'll try it out and see how it looks later.
I would like it to be an adventure game because I'd hate the main character to spend his entire journey jumping on the heads on pirates or something. I think we could get away with a strange Sam and Max type thing. If either of us could be fucked to write decent dialogue.
It's up to woody I guess though. I think he wants to use Ecko's 3d dll.
I would like to put a blue sky in, but there's quite a lot of blue on there already and I don't want to over power it. I'll try it out and see how it looks later.
I would like it to be an adventure game because I'd hate the main character to spend his entire journey jumping on the heads on pirates or something. I think we could get away with a strange Sam and Max type thing. If either of us could be fucked to write decent dialogue.
It's up to woody I guess though. I think he wants to use Ecko's 3d dll.
(Posted on October, 16th 2006, 01:54)
Dennis said:
Omg I'll never get gas at Total again! The gas is OK but i can't stand the Velociraptors! Is this a mix of "Jurrassic Park" and "The Hills have Eyes"?
Oh, and put a doughnut in the officer's hand lol.
Oh, and put a doughnut in the officer's hand lol.
(Posted on October, 16th 2006, 16:41)