DiNoA (rockford's Worklog)
Change of mind
Whilst my original idea wasn't too ambitious code-wise, I simply don't have enough time to do it justice for this comp. so I've decided on a puzzle game instead (still based on dinos).
Here's a very early WIP image of it. It's coming along well and I can already pick up pieces and manipulate them, then return them to the puzzle box.
Definitely not going to be any tourists eaten in this game
Here's a very early WIP image of it. It's coming along well and I can already pick up pieces and manipulate them, then return them to the puzzle box.
Definitely not going to be any tourists eaten in this game
(Posted on October, 11th 2006, 15:26)
Comments
Rincewind said:
*cries* What a pitty! I was also really looking forward to the DiNoA game. Can't you switch back?
(Posted on October, 11th 2006, 16:16)
rockford said:
I'll see how quickly I can get this one done, then go back to it. Promise
(Posted on October, 11th 2006, 17:06)
Ariel Yust said:
where is the strategy here ? rts huh? I dont like puzzle games theyr boring - sorry... we want RTS!!!!!
(Posted on October, 17th 2006, 00:49)