RoboAkin (Ariel Yust's Worklog)
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RoboAkin
Progress Untill today...
Me and Ecko are working on this project for mmm two days yea...
You control the Uber Mega RoboAkin Mech and help him light up all the lightble tiles in the map so he could move to another map and do the same thing again!!!
but not everything is so simple as you think! it just happends that RoboAkin got his Brainz fried... so yea it is your job to program him to light those lightble tiles isn't that just fun?! ^__^
It is! if your a programer there is no way that you can't beat the game right? ~ right? >=]
oh and heres a screenshot of the Map Editor that I'v created with my unique graphics
= Map Editor Screenshot =]
= Game Engine Screenshot =]
I'v designed this special character just for this game... ^__^
I'm including just his walking animation now, I don't want to share it all you know!
hahaha! you will have to wait for the final release >=D
"Army Walk"
==Ecko is working on the Game Engine and so far he managed to do as follow:==
[x] Cursor works =]
[x] The game loads my awsome levels =D
[x] Have the action icons working so you guys could drag them to there places and program RoboAkin =]
[x] RoboAkin can move on the map as he was programed 2 do
[x] Game saves ur score and number of moves and loops uv used =]
[x] Main Engine is quite complete
==Okay now things that I'v managed to complete...==
[x] 92 complete sprites of RoboAkin in 4 directions : walk / prepare to jump / in the air / fall / land / claim lightble tile
[x] Aimers Arrows and Helps to help u easily create maps =]
[x] Raising and lowering tile heights
[x] Changing diffrent tile types + build bridges! =P
[x] Fully animated lightble tiles and normal tiles
[x] Editor can create / save / clear / load maps easily
[x] All map formats works on our Game Engine
[x] Placing and rasing and lowering sounds =]
==more stuff I'v done==
I contacted two guys from newground and asked them to make some music for our project - yea for free ofcourse... they didn't answer me yet =]
I have my female friend aproval to use her awsome cute evil voice in our project =]
==very well so all we are left to do now is==
[] More tile gfx for decoration
[] Action Icon graphics and in game menu icons
[] Design levels in diffrent difficulties
[X] Add "save as" & "load as" so you could save with given names and load with selection =] Done 8th Aug 2009.
[] Music and sound
[] Tooltip and explanations of how to play the game
[] Main menu and intro
[] Massive beta testing and level testing =P
[] Community Support and Massive Advertisment ^__^
Hope you like our small project and I would glad to hear only good stuff about it
You control the Uber Mega RoboAkin Mech and help him light up all the lightble tiles in the map so he could move to another map and do the same thing again!!!
but not everything is so simple as you think! it just happends that RoboAkin got his Brainz fried... so yea it is your job to program him to light those lightble tiles isn't that just fun?! ^__^
It is! if your a programer there is no way that you can't beat the game right? ~ right? >=]
oh and heres a screenshot of the Map Editor that I'v created with my unique graphics
= Map Editor Screenshot =]
= Game Engine Screenshot =]
I'v designed this special character just for this game... ^__^
I'm including just his walking animation now, I don't want to share it all you know!
hahaha! you will have to wait for the final release >=D
"Army Walk"
==Ecko is working on the Game Engine and so far he managed to do as follow:==
[x] Cursor works =]
[x] The game loads my awsome levels =D
[x] Have the action icons working so you guys could drag them to there places and program RoboAkin =]
[x] RoboAkin can move on the map as he was programed 2 do
[x] Game saves ur score and number of moves and loops uv used =]
[x] Main Engine is quite complete
==Okay now things that I'v managed to complete...==
[x] 92 complete sprites of RoboAkin in 4 directions : walk / prepare to jump / in the air / fall / land / claim lightble tile
[x] Aimers Arrows and Helps to help u easily create maps =]
[x] Raising and lowering tile heights
[x] Changing diffrent tile types + build bridges! =P
[x] Fully animated lightble tiles and normal tiles
[x] Editor can create / save / clear / load maps easily
[x] All map formats works on our Game Engine
[x] Placing and rasing and lowering sounds =]
==more stuff I'v done==
I contacted two guys from newground and asked them to make some music for our project - yea for free ofcourse... they didn't answer me yet =]
I have my female friend aproval to use her awsome cute evil voice in our project =]
==very well so all we are left to do now is==
[] More tile gfx for decoration
[] Action Icon graphics and in game menu icons
[] Design levels in diffrent difficulties
[X] Add "save as" & "load as" so you could save with given names and load with selection =] Done 8th Aug 2009.
[] Music and sound
[] Tooltip and explanations of how to play the game
[] Main menu and intro
[] Massive beta testing and level testing =P
[] Community Support and Massive Advertisment ^__^
Hope you like our small project and I would glad to hear only good stuff about it
(Posted on August, 6th 2009, 08:05)
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