Ninjas From Hell (MadMax's Worklog)
8-10-06
I have been trying out different things and getting used to SDLbasic. The docs are not terribly good as is the norm with most modern compilers.
Next I'll see how I can adapt my "perfect pixel collision" to SDLbasic; this was based on Hardness_Maps, not too sure how to go about this. If it doesn't work I guess I can always use the old careful grid positioning.
Another thing that needs sorting is the different FPS I get on different PC/OS
Thanks to RaverDave for testing the winXP version.
Next I'll see how I can adapt my "perfect pixel collision" to SDLbasic; this was based on Hardness_Maps, not too sure how to go about this. If it doesn't work I guess I can always use the old careful grid positioning.
Another thing that needs sorting is the different FPS I get on different PC/OS
Thanks to RaverDave for testing the winXP version.
(Posted on October, 8th 2006, 02:26)