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Chosing a theme (5/10/06)
Chosing a theme (5/10/06)
At the moment I'm thinking ninjas, and lots of them. Internet play is a very much secodary goal if i have time for it. A god element may be introduced also, it all depends on how my mind will work things out. I'm being forced up to Norfolk this weekend (fri to mon) and there I aim to work on a story, functionality and concept art.
The genre will probably platformer with RPG elements. It will also be made in fenix as I'm not yet confident enough in C++/SDL to make a competition game out of them.
I'm not even sure If this game will realistically get started/finished with my huge workload as it is at the moment, but obviously I hope it will get finished and win.
The genre will probably platformer with RPG elements. It will also be made in fenix as I'm not yet confident enough in C++/SDL to make a competition game out of them.
I'm not even sure If this game will realistically get started/finished with my huge workload as it is at the moment, but obviously I hope it will get finished and win.
(Posted on October, 5th 2006, 20:22)
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Chosing a theme (5/10/06)