C++ Game Development (PEader's Worklog)

My trials and tribulations in getting back in to game development. Such as which engine to use, what compiler and other things of such important magnitude. RSS Feed
Worklogs > PEader's Worklogs > C++ Game Development > Irrlicht chosen due to simplicity

Irrlicht chosen due to simplicity

So after reading several articles, looking at basic source, checking out demos, and comparing the three engines. I've decided to go with Irrlicht.

Crystal Space 3D seems a bit too complicated and find documentation on their train wreck of a site was a chore. Also it uses some sort of plugin system which I didn't like the look of. It seems like a really good piece of kit if you put in the effort. You can see how simple it is to get started by reading the "Simple Tutorial 1 i.e. not simple.

Ogre3D seems pretty awesome but fuck it it's most simple program is a bit convoluted also. It does seem quite stable and has been in development for 5 years but Irrlicht seems the simplest to use. Maybe at a later date a switch back to Ogre3D or Crystal Space will be called for.

So Irrlicht was chosen. It has some cool features , it's simplest program is simple and it seems to be able to integrate with several other sound, physics and AI engines simply enough.

Also I've decided to go back using Dev-Cpp.

The main reasons for these choices is the path of least resistance I'm going to keep going one direction until something pushes me another way. So Irrlicht was simple to setup and get started, and Dev-Cpp was there in my face.

If you're intrested you can check out all the engines mentioned here (and others) aswell as their features on the Game Programming Wiki's engine page.

So time to start coding?

Oh yeah another reason for choosing Irrlicht was the chat room ( irc.freenode.net, channel #irrlicht ) which was quite helpful and where I got into an argument. Also there was talk of penii and dolphins. So I felt right at home.
(Posted on May, 7th 2006, 11:30)

Comments


Woody said:
What kind of game are you going to make?
(Posted on May, 7th 2006, 11:43)


PEader said:
One which involves defammatory comments about your manhood.
(Posted on May, 7th 2006, 11:44)


Woody said:
Oh my.
(Posted on May, 7th 2006, 11:45)


Fiona said:
Now I just have to work out why Irrlicht wont work for me.
(Posted on May, 7th 2006, 15:46)


Rincewind said:
Quoting Petar:
Also there was talk of penii and dolphins. So I felt right at home.


You crack me up.

BBcode just works partially? =/
(Posted on May, 7th 2006, 16:12)


PEader said:
Ferret still trying it with .net?
(Posted on May, 7th 2006, 16:17)


Fiona said:
Works fine with Dev CPP.
(Posted on May, 7th 2006, 19:24)

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