Escape From Zombie City (t money's Worklog)
Some Details about ZC
so, i thought i should give some more info on what Escape from Zombie City consists of. for those of you who remember when i first showed ZC, the basic premise is still the same. you start out as one of 3 police officers in Zombie City on the night of a zombie outbreak. you have 2 goals: 1-to get out of ZC, 2-discover who is behind the outbreak.
you start in the middle of ZC and you choose a path to take to one of the 4 exit points; the docks, the airport, the bridge and the woods.
on the map here, your character is indicated by the blue dot. the bright red lines indicate the possible paths to take, and the blue arrow indicates which of the paths you are selecting.
from one intersection to the next is one level. the shortest possible route takes you through 4 levels, but there is nothing preventing a player from visiting every level on a single play through, should they so choose.
there are 12 possible suspects behind the outbreak. each game will have a different person being the culprit. it's the players job to eliminate the other suspects to determine who done it (in a sort of "guess who" kind of way).
when you start the game, your list of suspects includes all 12 potential suspects. you can access the list from the in-game-menu.
to eliminate suspects, you need to talk to your fellow citizens. you can do this by approaching someone else, pressing the action button and choose to ask them "who could be behind all this?"
they will respond with a clue.
when you return to your suspect list, some of the suspects will have been eliminated.
the last thing i'll show you for now, i've added a player indicator. it's the blue thing with the two lines above Sister Susan Wong here. the top line is a meter which indicates how much ammo is left for your primary weapon (you can't run out of ammo, but when the meter runs out, you have to reload which leaves you vulnerable). the bottom line is a charge meter for your secondary weapon.
you start in the middle of ZC and you choose a path to take to one of the 4 exit points; the docks, the airport, the bridge and the woods.
on the map here, your character is indicated by the blue dot. the bright red lines indicate the possible paths to take, and the blue arrow indicates which of the paths you are selecting.
from one intersection to the next is one level. the shortest possible route takes you through 4 levels, but there is nothing preventing a player from visiting every level on a single play through, should they so choose.
there are 12 possible suspects behind the outbreak. each game will have a different person being the culprit. it's the players job to eliminate the other suspects to determine who done it (in a sort of "guess who" kind of way).
when you start the game, your list of suspects includes all 12 potential suspects. you can access the list from the in-game-menu.
to eliminate suspects, you need to talk to your fellow citizens. you can do this by approaching someone else, pressing the action button and choose to ask them "who could be behind all this?"
they will respond with a clue.
when you return to your suspect list, some of the suspects will have been eliminated.
the last thing i'll show you for now, i've added a player indicator. it's the blue thing with the two lines above Sister Susan Wong here. the top line is a meter which indicates how much ammo is left for your primary weapon (you can't run out of ammo, but when the meter runs out, you have to reload which leaves you vulnerable). the bottom line is a charge meter for your secondary weapon.
(Posted on May, 13th 2009, 02:22)