Dune II remake (Ariel Yust's Worklog)
day 14
[x] I drew a gui, well not all of it
I have the good looking gui for the game and I'm still working on selections and biulding proporties and etc...
[x] Ecko used his awsome coding skills to make a credit counter like in the casino machines and like in dune 2 - but better because he used my graphics
heres a screenshot to prove that I'm right - as usual
By Ariel_Yust
you see its moving! XD hahahahaha
[x] we found out a real awsome fenix bug today - again - when Ecko tried to make those units mazzle shots (flashs), that I have mentioned before...
we consulted Sandman and found out that on Bennu the same code does work without a crash... another point goes for Bennu! - good job! Sandman
[o] need to finish all the GUI graphics oh man!
[o] must finish homeworks for the course of the psycometery test (S.E.T) >_<
[o] must find a bugfix for stalker clear sky! damn thats one annoying and bloody full of bugs game!
I have the good looking gui for the game and I'm still working on selections and biulding proporties and etc...
[x] Ecko used his awsome coding skills to make a credit counter like in the casino machines and like in dune 2 - but better because he used my graphics
heres a screenshot to prove that I'm right - as usual
By Ariel_Yust
you see its moving! XD hahahahaha
[x] we found out a real awsome fenix bug today - again - when Ecko tried to make those units mazzle shots (flashs), that I have mentioned before...
we consulted Sandman and found out that on Bennu the same code does work without a crash... another point goes for Bennu! - good job! Sandman
[o] need to finish all the GUI graphics oh man!
[o] must finish homeworks for the course of the psycometery test (S.E.T) >_<
[o] must find a bugfix for stalker clear sky! damn thats one annoying and bloody full of bugs game!
(Posted on September, 27th 2008, 02:22)