Inverse Retroization (AXR's Worklog)

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Can you say DAMMNNN?

Ughhh... So much work. School has started and I haven't worked on this too much, but what I have done looks dandy!

Hardest stuff so far:
* Creating the game models.
* Converting 2D screen points to 3D world coordinates.
* Optimizing some of the rendering code.

Stuff left:
* Attack enemy units
* Buildings
* Create units
* Magics/Research

So here's another screeny... I'm not gonna tell you guys what it is, but it's becoming more and more obvious. Note: it will be full screen 800x600 at the end.

(Posted on August, 30th 2008, 22:20)

Comments


Sandman said:
That looks like a cool chess game.
(Posted on August, 31st 2008, 00:17)


Htbaa said:
Looking nice.
(Posted on August, 31st 2008, 23:01)

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