Inverse Retroization (AXR's Worklog)

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Worklogs > Competition Worklogs > AXR's Worklogs > Inverse Retroization > VisualTensor - My Vector 3D engine :D

VisualTensor - My Vector 3D engine :D

Ah... After 24 hous of hard work I have finally created my 3D vector graphics engine. Here are some visuals of what I made so far :D
Note: It's pretty durable... it can hold up to 80 units on a crappy computer (more units then you'll ever have).

Basic Model

Depth Example

Tribal Council :)

Dudes with axes!

Two units which are going to be in my game. All hand modeled and animated using purely code LOL. This is coming along well. :D
(Posted on August, 25th 2008, 00:39)

Comments


Rincewind said:
Looks like Jaguar from OMF: 2097.

(Posted on August, 25th 2008, 17:04)


AXR said:
woah! lol I've never even heard of that game!!!
But yeah that's pretty similar gfx I guess. My next hint is that my game will probs be a strategy game. I was debating between strategy and 3rd person RPG...
(Posted on August, 25th 2008, 17:20)


toco123 said:
when i first saw i was like OMG Vib Ribbon 2!! haha
(Posted on August, 26th 2008, 14:09)


Htbaa said:
That's interesting.

I think I know that fighting game. I had a demo of it ages ago and really wanted to buy the game. But no shop had it. It was very fast paced. And I was young.
(Posted on August, 26th 2008, 22:02)

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