2D Platform-Fighting-Game-Thing (yonni's Worklog)
Not much progress
However, I have come up with a good idea for the controls, which I think works well (lots better than the old system)
It was kinda based on the idea of joypads having 2 d-pads (like the Playstation Joypads). But on the PC this means using WASD for the left and IJKL for the right. J and L move left and right, A and D dive left and right (respectively), I jumps to the right and W jumps to the left, S rolls to the left and K rolls to the right. You get the idea
Left shift and [/] keys control the gun and space the sword attacks
The other thing you may have noticed I based it on was typing position, so it's kinda comfortable and works equally well on laptops (well, I've tested it on mine, and it works equally well, and my laptop's keyboard is a pretty standard layout)
It was kinda based on the idea of joypads having 2 d-pads (like the Playstation Joypads). But on the PC this means using WASD for the left and IJKL for the right. J and L move left and right, A and D dive left and right (respectively), I jumps to the right and W jumps to the left, S rolls to the left and K rolls to the right. You get the idea
Left shift and [/] keys control the gun and space the sword attacks
The other thing you may have noticed I based it on was typing position, so it's kinda comfortable and works equally well on laptops (well, I've tested it on mine, and it works equally well, and my laptop's keyboard is a pretty standard layout)
(Posted on July, 31st 2008, 16:41)