DiNoA (rockford's Worklog)
Change of mind
Whilst my original idea wasn't too ambitious code-wise, I simply don't have enough time to do it justice for this comp. so I've decided on a puzzle game instead (still based on dinos).
Here's a very early WIP image of it. It's coming along well and I can already pick up pieces and manipulate them, then return them to the puzzle box.
Definitely not going to be any tourists eaten in this game
Here's a very early WIP image of it. It's coming along well and I can already pick up pieces and manipulate them, then return them to the puzzle box.
Definitely not going to be any tourists eaten in this game
(Posted on October, 11th 2006, 15:26)
6 comments
6 comments
A new beginning
I would like to make a strategy game based on dinosaurs.
The game would be resource based, building up a dino preservation park, through DNA cloning/extraction/research.
Starting off with just an empty piece of land and a small loan, you would have to build a base, then stock it with buildings and materials to allow dinos to thrive. Visitors to the park would provide funding for building extras and new research etc.
Well that's the idea anyway (subject to change!)
The game would be resource based, building up a dino preservation park, through DNA cloning/extraction/research.
Starting off with just an empty piece of land and a small loan, you would have to build a base, then stock it with buildings and materials to allow dinos to thrive. Visitors to the park would provide funding for building extras and new research etc.
Well that's the idea anyway (subject to change!)
(Posted on October, 5th 2006, 11:14)
10 comments
10 comments