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Worklogs > OScoder's Worklogs > Broken Dimension > LUA for Fenix has Begun!

LUA for Fenix has Begun!

Upon this day I have successfully made fenix run a lua script. How good! Now I just I have to write a hoarde of wrapping functions... '
(Posted on November, 1st 2007, 00:11)

Comments


Sandman said:
Okay. What will this thing bring that is awesome?
(Posted on November, 2nd 2007, 01:34)


OScoder said:
You will be able to use LUA scripts in fenix games. Not that much really - I was being a little pretentious, I think.
(Posted on November, 3rd 2007, 17:24)


DTM said:
I wonder, could you write a Fenix wrapper for LUA?
Think of the possibilities!
(Posted on November, 4th 2007, 00:11)


Sandman said:
Ah well, I don't know LUA, so I probably can't see the possibilities. DLL's are always nice. When's the release? With source code?
(Posted on November, 5th 2007, 01:38)


OScoder said:
Probably in the next two weeks, though it could be a month since my code needs a LOT of tidying up. As of now I've got LUA to call a fenix process, now I just need to make it so parameters can be passed, and so that fenix can call LUA functions. I might also re-do the script loading system, as it returns a pointer to fenix as an id: easy to cause bugs! Then there's the RPG specific stuff...
(Posted on November, 12th 2007, 18:25)

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