Blambastic II (Deadmaster's Worklog)
Worklogs > Deadmaster's Worklogs >
Blambastic II
On hold for now... if, forever.
Another game has fallen to the hands of my tempermental nature... well, gone on hold, at least. I have exams approaching, and I'm too filled with worry and stuff about that and revision and etc to be able to program enjoyably at the moment - and through the summer I'm busy too.
If I ever continue it, I'll make a post. For now, my minds set on exams, summer, college and my own personal faults and demons.
EDIT (31/05/06):
Going back and looking at what I've done so far, I think I will continue. I'm not sure when, but I can tell you one thing: I'm not done with this mother yet.
Probably.
If I ever continue it, I'll make a post. For now, my minds set on exams, summer, college and my own personal faults and demons.
EDIT (31/05/06):
Going back and looking at what I've done so far, I think I will continue. I'm not sure when, but I can tell you one thing: I'm not done with this mother yet.
Probably.
(Posted on April, 16th 2006, 02:46)
3 comments
3 comments
Um. Putting weapons in.
Been putting weapons in. The K2 tommigun (standard laser machinegun), K4 tommigun (laser machinegun with exploding lasers), Chainblaster X (laser minigun) and the Annihil8or (laser shotgun/spread shot lasers) are all in - but I've decided to ditch the impact grenades (grenades in space?!?! wtf was I smoking?!?) and replace it with a good ol' fashioned lightning gun. I've gotta figure out the math for it though... and although it's not too hard... I have Quake 4, incompleted, sitting on my PC... and I can't stop playing it... groah...
Have a screenshot. Errr... a mini one. (of Blambastic II)
Have a screenshot. Errr... a mini one. (of Blambastic II)
(Posted on March, 4th 2006, 01:59)
10 comments
10 comments
Explosion effects.
KABOOM.
[img=BIG]http://www.ferretgames.com/imageupload/images/explosion_blambastic243cc23afb91db.png[/img]
Particles, additive blending, and a nice little shockwave. Hope you like.
Still haven't got the ship designs yet... this guys a real perfectionist, though... :p
[img=BIG]http://www.ferretgames.com/imageupload/images/explosion_blambastic243cc23afb91db.png[/img]
Particles, additive blending, and a nice little shockwave. Hope you like.
Still haven't got the ship designs yet... this guys a real perfectionist, though... :p
(Posted on January, 16th 2006, 23:54)
7 comments
7 comments
Lets see... where do we go from here... hmmmm...
BLAMBASTIC II is the sequal to the three level disasterpiece that I did when I was on holiday, a few years ago. However, this one will be more polished, have many more ships and weapons and just be better overall...
I've already coded a multi-layed scrolling engine for the stars, got the HUD and the basics for the menu done, and listed + named all the weapons. Take a look:
[img=BIG]http://www.bedroomcodersoftware.com/II_1.jpg[/img]
[img=BIG]http://www.bedroomcodersoftware.com/II_2.jpg[/img]
I've got an old schoolfriend designing the ships (as I am cack at ship designing), and before I can proceed I need him to get the designs to me. I'll update when I get em.
- Deadmaster
PS. Ferret has said that these pics aren't working. But they work for me. So I dunno, they might not work. Sorry, blame my webhost if they don't ¬¬
I've already coded a multi-layed scrolling engine for the stars, got the HUD and the basics for the menu done, and listed + named all the weapons. Take a look:
[img=BIG]http://www.bedroomcodersoftware.com/II_1.jpg[/img]
[img=BIG]http://www.bedroomcodersoftware.com/II_2.jpg[/img]
I've got an old schoolfriend designing the ships (as I am cack at ship designing), and before I can proceed I need him to get the designs to me. I'll update when I get em.
- Deadmaster
PS. Ferret has said that these pics aren't working. But they work for me. So I dunno, they might not work. Sorry, blame my webhost if they don't ¬¬
(Posted on January, 7th 2006, 17:49)
2 comments
2 comments
Worklogs >
Deadmaster's Worklogs >
Blambastic II