Spazer (Dennis's Worklog)
Status update
Hi,
Well, the small program has been made bigger. Now it contains random test enemies that can be shot. just to test.. If people wanna try it, just ask.
I forgot to upload it (I needed to go to bed yesterday lol). There were even still errors in it.
Someone let me know that it is awfully small and I shouldn't make it fullscreen with a resolution of 320x240
It looks better in 640x480 but it is awfully small and you can hardly see the animations. Resizing results in a very blocky effect. I heard once of a program that allowed resizing without losing the "look" or appearance of the game in low resolution, but unfortunatelty I forgot the name.
Well, the small program has been made bigger. Now it contains random test enemies that can be shot. just to test.. If people wanna try it, just ask.
I forgot to upload it (I needed to go to bed yesterday lol). There were even still errors in it.
Someone let me know that it is awfully small and I shouldn't make it fullscreen with a resolution of 320x240
It looks better in 640x480 but it is awfully small and you can hardly see the animations. Resizing results in a very blocky effect. I heard once of a program that allowed resizing without losing the "look" or appearance of the game in low resolution, but unfortunatelty I forgot the name.
(Posted on August, 2nd 2007, 11:49)
Comments
Sandman said:
Make it optional.
I didn't see the game as all when I started it, only my desktop resized. Perhaps my vga card doesn't support this resolution or something crazy...
I didn't see the game as all when I started it, only my desktop resized. Perhaps my vga card doesn't support this resolution or something crazy...
(Posted on August, 3rd 2007, 03:05)
Dennis said:
But in a large resolution the ship's animation is hardly visible
(Posted on August, 3rd 2007, 12:59)