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Message Board > Programming > Noob around... |
January 7, 2014, 17:54 | |
Leandro
Beardless 3 posts |
Greetings from Brazil, My name is Leandro Correia. Graphic designer and wannabe game designer as well. It's been a long time since I programmed a game, and I'm too focused on old structured programmed (I learned program during the DOS times). So, I'd like to ask for some opinions... I'd like to program games again, 2D games (3D is too consuming for a single person development). PC, Windows, maybe ports to Linux if easy. Mingw32 + SDL is still recommended? Any quicker/powerful platforms already exist able to display 2D graphics using nowadays video hardware for rotation, scale, transparency etc.? Thanks in advance. P.S.: My only three games can be found at http://www.leandrocorreia.com/games.htm ____________ |
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January 9, 2014, 14:30 | |
DTM
Earthling! 823 posts |
I would highly recommend any kind of scripting language rather than going so low level with C++ or SDL or anything. There's so many options nowadays. Find your favourite scripting language, and there's probably a 2D engine for it. https://en.wikipedia.org/wiki/List_of_game_engines ____________ :o |
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January 13, 2014, 22:53 | |
Zomg
None 641 posts |
Hello Leandro, Nice to meet you. You can also use XNA with C#. It has most time-consuming features - such as window framing and closing - already taken care of. I also have seen around your website about your projects. The art looks very nice! ____________ |
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February 2, 2014, 12:06 | |
PB
Defender of the faith 630 posts |
Well I'm not up to date in game development either actually. But I suppose if you want to create games for multiple platforms, a browser based game wouldn't be a bad idea. That way you can play it both on Windows, Linux, and even Mobile if you adapt your game to different resolutions... Some encouraging examples I found for browser based game development: http://www.elizium.nu/scripts/lemmings/ http://play-dune.com/ http://voxeljs.com ____________ |
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March 1, 2014, 18:29 | |
(. )( .)
top pussy 447 posts |
http://unity3d.com/ is worth a look as well. Don't be fooled by the name, you can also do 2D with it. On the fear of 3D: Unity skips(/has shortcuts for) all the difficult bits, so developing a 3D game is just as easy as developing a 2D game. There's also a few Unity users around these boards, including myself. [Edited on March 1, 2014 by (. )( .)] ____________ gay |
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March 1, 2014, 18:44 | |
Mezzmer
Square-theorist 792 posts |
Quoting (. )( .): There's also a few Unity users around these boards, including myself. Why you sounded like you were straight from a western then I have no idea. I'll just light a match from your stubble and start again. Yes. Unity3d is free to use and VERY up to date. You get certain workflow advantages and a lot is done for you as Mr. Eastwood here suggests. ____________ |
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