Glowing Ninja [not in progress] (Ariel Yust's Worklog)
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some more progress...
some more progress...
Ecko and Me were very busy those two weeks but we continued the game and made good progress after all
the gui is still being made because its very hard to make
we were designing a new and unboring way to play the game so the battles were changed to a more cool and intresting way
haya! ninja battles!!!
heres a concept of the battle system we have droped the real time battle between armys like in lords of the realm 2 because its realy boring and will be even more boring and time consuming! so now its like in the exile and Avernum series It has an action points system
so look forwared to it
the gui is still being made because its very hard to make
we were designing a new and unboring way to play the game so the battles were changed to a more cool and intresting way
haya! ninja battles!!!
heres a concept of the battle system we have droped the real time battle between armys like in lords of the realm 2 because its realy boring and will be even more boring and time consuming! so now its like in the exile and Avernum series It has an action points system
so look forwared to it
(Posted on December, 23rd 2006, 19:21)
Comments
Sandman said:
Did you place the cursor on the exact same position intentionally?
(Posted on December, 26th 2006, 16:53)
Eckolin said:
Actually he edited the last screenshot. That isn't to say that units can't be selected and moved.
(Posted on December, 27th 2006, 13:09)
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Worklogs > Competition Worklogs >
Ariel Yust's Worklogs >
Glowing Ninja [not in progress] >
some more progress...