Message Board
Message Board > Fenix / Bennu / Gemix / DIV > It's been a while but... |
February 12, 2012, 03:38 | |
Dennis
どこかにいる 2097 posts |
I just set up bennu with ConText, and when I try to run it, the screen pops up and closes immediately. I followed the wiki's instructions. Is the wiki outdated? PS: WHen I run the dcb from command client with bgdi.exe, it works fine. PPS: the bgdi.exe stays an active process. It's just that the window disappears. D: [Edited on February 12, 2012 by Dennis] ____________ Kwakkel |
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February 12, 2012, 15:16 | |
link3rn3l
Whiskered 78 posts |
bennupack includes a NOTEPAD++ ide, please use it.. is more easy cheers.. http://bennupack.blogspot.com/ ____________ |
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February 12, 2012, 18:28 | |
Dennis
どこかにいる 2097 posts |
Looks better and documented but unfortunately soy no hablar Español for the documenatation. I'll try messing with it. THanks. :p ____________ Kwakkel |
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February 12, 2012, 23:31 | |
Dennis
どこかにいる 2097 posts |
I don't get it. DO I still have to use commandline to compile and / or run the prg->dcb->test? Might as well create a shell script then. ____________ Kwakkel |
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February 13, 2012, 13:10 | |
Dennis
どこかにいる 2097 posts |
Ok, I seem to get DoctorN's point. :p
____________ Kwakkel |
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February 14, 2012, 11:59 | |
Zomg
None 641 posts |
Dennis, to possibly debug this problem, follow the following steps: 1) make a shortcut to said executable file 2) rightclick on this shortcut's properties 3) locate the 'target' field and add the parameter cmd /k to the front of the path (not after the path!) 4) Click 'ok' 5) Try the shortcut out. You will now see a screen that won't go away. The screen contains the error that was given. =O ____________ |
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February 19, 2012, 02:12 | |
Zomg
None 641 posts |
http://wiki.bennugd.org/index. … 7em_Up_Tutorial The links to the graphics are dead.. ____________ |
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February 19, 2012, 22:18 | |
Dennis
どこかにいる 2097 posts |
Code: Loop For ( f = 1 ; f < 5 ; f = f + 1 ) frame; End scroll[1].x0 = scroll[1].x0 + 1; End What's wrogn with Code: Loop frame(500); scroll[1].x0 = scroll[1].x0 + 1; End Why use unnecessary variables and unnecessary loops? ____________ Kwakkel |
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February 19, 2012, 23:12 | |
Dennis
どこかにいる 2097 posts |
C:\bennu\projects\tile_editor.prg:20: error: Undefined procedure ( token error: "LOAD_FPG" ). > Execution finished. imlport "mod_file" not enough? ____________ Kwakkel |
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February 21, 2012, 18:38 | |
Mezzmer
Square-theorist 792 posts |
If you are running under Win7 you may need to set ConTEXT to Run as Administrator. The wiki is perfect apart from that small detail, perhaps needs a minor update in that sense. I find ConTEXT is a very professional and useful tool! Also make sure bgdi.exe and bgdc.exe are set to Run as Administrator as this should solve any future problems such as SAVE commands, creating files etc. I'll think about your FPG problem. [Edited on February 21, 2012 by Mezzmer] ____________ |
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February 21, 2012, 20:23 | |
Mezzmer
Square-theorist 792 posts |
Quoting Zomg: http://wiki.bennugd.org/index.php?title=Tutorial:Squarepush%27s_side-scrolling_Shoot%27em_Up_Tutorial The links to the graphics are dead.. Not any more Zomg. Enjoy the tutorial. [Edited on February 21, 2012 by Mezzmer] ____________ |
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February 23, 2012, 12:17 | |
Dennis
どこかにいる 2097 posts |
Also: "pause after execution" needs to be checked to keep the console alive. imho, ConTEXT is the best IDE. Also, thanks for the "run as administrator" tip! ____________ Kwakkel |
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February 25, 2012, 14:04 | |
Mezzmer
Square-theorist 792 posts |
I bought a book recently based on Unreal Engine scripting, you get a quick ConTEXT setup guide similar to the BennuWiki for coding use and compiling. Yes it's the best free IDE option for Bennu! Perhaps when Flamebird MX for Bennu is finished we may have that alternative. Not sure, haven't tried it. ____________ |
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February 28, 2012, 13:33 | |
Dennis
どこかにいる 2097 posts |
flamebird has teh intelligence shit, but I hate it. You can easily look up command syntaxes on the wiki...
____________ Kwakkel |
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Message Board > Fenix / Bennu / Gemix / DIV > It's been a while but...