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Message Board > Screenshots and Trailers > Puzzlegame Test |
January 27, 2011, 12:44 | |
FredBlaster
Gagalicious 22 posts |
$10 would be a good price for this game, shareware is extremely competative. And the menu doesn't need lots more options, a "visit website" function might work well. Profiles and customisable controls are also good ideas, but it really depends how much work you want to put in. But for polish, the best thing is a nice little music loop and a proper heading/title, like have the words 3d computer generated or something. Make it look more like it'a announcing something great! ____________ |
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January 28, 2011, 10:09 | |
DTM
Earthling! 821 posts |
> $10 would be a good price for this game, shareware is extremely competative yup, I'll put it down to that for the time being. Then, if I get any sales I can always increase it > But for polish, the best thing is a nice little music loop and a proper heading/title, like have the words 3d computer generated or something That's a great idea, thanks! ____________ :o |
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January 31, 2011, 16:52 | |
Dennis
どこかにいる 2092 posts |
Economically, your supply is infinite so your price should be zero. xD you should only increase it if the sales are going remarkably well. And also don't put: $10 but: ____________ Kwakkel |
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February 14, 2011, 19:39 | |
DTM
Earthling! 821 posts |
Now has a very basic title screen: Bleh. ____________ :o |
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April 17, 2011, 05:39 | |
FredBlaster
Gagalicious 22 posts |
Looks much more polished/professional now DTM
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April 22, 2011, 22:45 | |
DTM
Earthling! 821 posts |
Why thank you! Hmm, I'm pretty close to "shipping". Sending out a press release. Please have some buckets on standby to catch my tears of failure. ____________ :o |
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April 23, 2011, 17:55 | |
FredBlaster
Gagalicious 22 posts |
You'll need a few background loops (music, drums etc) that variate between the levels, and some capital to pay for the software to get it to various sites, as well as some money to pay for a dot com so you can have an official page for it. Maybe pay for advertising for it, though that's not 100% required.
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April 25, 2011, 14:40 | |
DTM
Earthling! 821 posts |
> You'll need a few background loops (music, drums etc) that variate between the levels Hmm, something like this perhaps? ____________ :o |
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April 26, 2011, 07:17 | |
FredBlaster
Gagalicious 22 posts |
Depends who your audience is - maybe something a bit tamer than that if it's for kids
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April 26, 2011, 19:20 | |
DTM
Earthling! 821 posts |
____________ :o |
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Message Board > Screenshots and Trailers > Puzzlegame Test