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<title><![CDATA[ DiNoA worklog on Boolean Soup ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=worklogs&m=viewworklog&id=21 ]]></link>
<description><![CDATA[ Competition entry ]]></description>
<language>en-us</language>
<pubDate>Wed, 08 Apr 2026 01:58:04 GMT</pubDate>
<item>
<title><![CDATA[ Change of mind ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=worklogs&m=viewpost&id=87 ]]></link>
<description><![CDATA[ Whilst my original idea wasn&#039;t too ambitious code-wise, I simply don&#039;t have enough time to do it justice for this comp. so I&#039;ve decided on a puzzle game instead (still based on dinos).

Here&#039;s a very early WIP image of it. It&#039;s coming along well and I can already pick up pieces and manipulate them, then return them to the puzzle box.



Definitely not going to be any tourists eaten in this game   ]]></description>
<pubDate>Wed, 11 Oct 2006 15:26:47 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=worklogs&m=viewpost&id=87 ]]></guid>
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<item>
<title><![CDATA[ A new beginning ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=worklogs&m=viewpost&id=60 ]]></link>
<description><![CDATA[ I would like to make a strategy game based on dinosaurs. 

The game would be resource based, building up a dino preservation park, through DNA cloning/extraction/research.

Starting off with just an empty piece of land and a small loan, you would have to build a base, then stock it with buildings and materials to allow dinos to thrive. Visitors to the park would provide funding for building extras and new research etc.

Well that&#039;s the idea anyway (subject to change!) ]]></description>
<pubDate>Thu, 05 Oct 2006 11:14:07 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=worklogs&m=viewpost&id=60 ]]></guid>
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