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<title><![CDATA[ My Wiz Project worklog on Boolean Soup ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewworklog&id=87 ]]></link>
<description><![CDATA[ My game for the Wiz competition ]]></description>
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<pubDate>Thu, 09 Apr 2026 22:48:34 GMT</pubDate>
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<title><![CDATA[ My Wiz Project &gt;:} ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=320 ]]></link>
<description><![CDATA[ As I said before I&#039;m working on a project for the Wiz competition =]

my plan is rather complex in making but benefits a realy long addictive and many times playble game with extra labor on the graphics then I usualy do =]

I try to make it as simple as possible and make it more of a free roaming type of game where the player can and will be able to do what ever he wants.

so far what I have is this :

smooth walking animation: 

screenshot from the engine with a sword and a shield:


the basic concept of how the battles would be:


you can raise an army buy or loot equipments, do quests, join factions, and ect... =]
ur goal is would most likley be to seek power and lust in the land  taking over everything~! =]]


so far I have:

[] no memmory leaks 
[] 3 skin tones engenered using blendop
[] each unit has its own personal face gfx
[] 3 attack animations
[] blood on the face
[] using shield straight and up againts arrows
[] movements - alking forwared backwareds and changing directions
[] ugly background 

I have much to be doing and alot of balance to make with the cpu and the memmory because the Wiz doesn&#039;t have much of both of them to support my lame code XD ]]></description>
<pubDate>Tue, 17 Nov 2009 15:48:20 GMT</pubDate>
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