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<title><![CDATA[ Safehouse worklog on Boolean Soup ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewworklog&id=57 ]]></link>
<description><![CDATA[ This gonna be my first real big game! ]]></description>
<language>en-us</language>
<pubDate>Fri, 10 Apr 2026 00:24:39 GMT</pubDate>
<item>
<title><![CDATA[ Yet another little bit later ^^ ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=155 ]]></link>
<description><![CDATA[ Here are two ingame screenshots.

 

As you could have guessed by now, its a 320x240 resolution, cause I`m also developing this for the gp2x.
The pc version will be optionally scaleable to 640x480 and fullscreen. ]]></description>
<pubDate>Wed, 20 Dec 2006 22:10:38 GMT</pubDate>
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<title><![CDATA[ A bit later... ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=154 ]]></link>
<description><![CDATA[ Screenshot of the room editor:

 ]]></description>
<pubDate>Wed, 20 Dec 2006 22:01:24 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=154 ]]></guid>
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<item>
<title><![CDATA[ Starting the worklog... ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=153 ]]></link>
<description><![CDATA[ I`m starting this worklog by saying that I`ve been working on this for some time, and before it gets too chaotic, I thought I start a worklog.

About the game:

Story:
You are Brandon Marlo, worlds best safe cracker.
Yesterday, you heard about this house, it was called &#039;The Safehouse&#039;. It is full of the most uncrackable safes ever imagined and it belongs to a weird rich guy.
And as you dislike weird rich guys, and know that you are the worlds best safe cracker, you decide to break into the house and steal everything you can.
It is monday morning, the weird guy is at work and you think it&#039;s about time to get richer.

Gameplay:
Its a bit of a fan-sequel to Safe Cracker, and old render adventure.
So its basically gonna be an adventure/riddle game.
You walk around in 2D bird perspective, interact with different things, collect stuff and try to crack safes by doing riddles like Sudoku, LightsOut, Sliderpuzzles, that kind of stuff, collect more stuff and steal money.
The game is completed by cracking the master safe.

I`m gonna post some screenies a bit later.


How far is it yet?
-room editor 100%
-interface 90%
-engine 95%
-rooms 5%
-riddles (approx.)1%
-graphics 5% ]]></description>
<pubDate>Wed, 20 Dec 2006 21:40:46 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=153 ]]></guid>
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