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<title><![CDATA[ Pirates (Working title) worklog on Boolean Soup ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewworklog&id=47 ]]></link>
<description><![CDATA[ Competition entry ]]></description>
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<pubDate>Thu, 09 Apr 2026 22:50:12 GMT</pubDate>
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<title><![CDATA[ what is spare time? ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=170 ]]></link>
<description><![CDATA[ i know the deadline is over but still want to finish the game. The only problem is that I have not had any spare time for 2 weeks straight. I&#039;m looking for jobs(i applied for game developer programmer) and colleges have started again. I was in the progress of texturing the kraken but that was 2 weeks ago.
Anyway here&#039;s a screenshot of the intro movie.
 ]]></description>
<pubDate>Thu, 01 Feb 2007 10:06:09 GMT</pubDate>
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<title><![CDATA[ Let there be music and an intro movie ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=162 ]]></link>
<description><![CDATA[ I have worked on the music lately. It will be using midi with hopefully a good soundfont but i&#039;m not sure how to program that in Blitz 3D as I think it&#039;s missing that functionality(hm, maybe i should write a dll:P). But a soundfont will only be there if i have the time which is only the case if i don&#039;t enter it as competition entry because of lack of time or when everything will work out perfectly.
I might have not made games the last couple of years, but that doesn&#039;t mean I have been doing nothing.
With some music knowledge(guitar and synthesizer playing in my spare time) i can make some decent music instead of randomly placing notes what i did years ago(so chords progressions, arpaggio&#039;s etc. is no surprise anymore). I really love my Kraken Battle theme which is full of high pitched organ sounds with some distorted guitar and fast intervals replaced by slow ones. Even though it&#039;s just MIDI.

Also i have followed elective courses on the art academy(graphical design and drawing) too meaning i wil spend a lot of time on the aesthetics too. The intro movie is of a pirateship sailing on the sea all 3D rendered until the camera zooms out and you will see it&#039;s a book with title and the pirate ship as book cover opening the book and showing the &#039;book contents&#039; which is the main menu. I will show you the screenshots first if i manage to get my internet connection back on my laptop which the game is currently being written on.

I hope to have a one dungeon plus the town you start in pre-rendered ready before the competition end. Dungeons are rendered in realtime while towns are pre-rendered à la Resident Evil 1.  Still i have become quite a perfectionist and if i don&#039;t like something i will start all over again so i&#039;ll see if i finish something at all! ]]></description>
<pubDate>Fri, 05 Jan 2007 21:37:15 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=162 ]]></guid>
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<title><![CDATA[ Back to the start again ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=157 ]]></link>
<description><![CDATA[ Well almost back to the start again. I wanted to make a 2D-movement but still it looks 3D but all i noticed is that it was just time consuming and nothing new at all. Some things don&#039;t work in 3D either as they do in 2D like the fact it looked like my character had no eyes. It just wasn&#039;t much fun and i think platforming is not a good genre for a pirates game like this.
So I changed the idea a little bit and want to make a zelda: ocarina of time like game instead. I have a test dungeon running which exist of just squared rooms which can be run through but no obstacle and only collission detection with the rooms

As for the story: it&#039;s about Joe Turner, whose father is a pirate called Timmy and his uncle Will and he will join him on a trip. However during the trip the ship get&#039;s attacked by a kraken(yes i watched pirates of the carribbean) and his father get&#039;s kidnapped. So together with his uncle he will try to find his father again.

I hope i will get something done the first place as starting all over again is a bit annoying. Even though i used tricks to speed up like giving my character no limbs à la Rayman, but even if i don&#039;t finish it in time i will continue working on it anyway. ]]></description>
<pubDate>Fri, 22 Dec 2006 20:08:55 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=157 ]]></guid>
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<title><![CDATA[ First Screenshot ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=121 ]]></link>
<description><![CDATA[ Finally i show you guys the first screenshot. 

Still not happy about it. I use too much textures now so the game runs very slow. Plus the shadows are a bit too sharp too. Might be able to do something with objects out of the screen too since it draws the entire level too. ]]></description>
<pubDate>Sat, 11 Nov 2006 01:10:44 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=121 ]]></guid>
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<title><![CDATA[ Engine running ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=113 ]]></link>
<description><![CDATA[ Besides the fact i have sometimes other things i need to do and having a busy life(and a social life compared to some of you probably:P) i haven&#039;t done as much as i hoped for. I have an engine running and now designing the first level. I&#039;m almost in the process of rendering the shadows for the first level. It takes more time than building a 2D level. Character is almost done, needs some texturing and the animation is really really bad so far. I hope to show some screenshots soon
Still i need to do a lot of things since right now i don&#039;t like my creation since there are too many things bugging me. It&#039;s such a long time ago i made games. ]]></description>
<pubDate>Wed, 01 Nov 2006 22:12:07 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=113 ]]></guid>
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<title><![CDATA[ Return of me ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=103 ]]></link>
<description><![CDATA[ Some people will probably remember me from Sillydiot on Div-arena. I&#039;m going to enter the competition too with a Pirates game. So far i&#039;m designing things on paper and making the engine which works with boxes right now. I use Blitz 3D and it will be a 3D game with 2D movements platformer. I have gained more knowledge on programming games the last couple of years, and i guess it&#039;s time to make games again.
I would even try to compose my own music(still not very good in it, but i give it a try). ]]></description>
<pubDate>Wed, 18 Oct 2006 13:36:14 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=103 ]]></guid>
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