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<title><![CDATA[ My new game worklog on Boolean Soup ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewworklog&id=12 ]]></link>
<description><![CDATA[ working title ]]></description>
<language>en-us</language>
<pubDate>Fri, 10 Apr 2026 00:41:37 GMT</pubDate>
<item>
<title><![CDATA[ First Tileset + extra info ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=36 ]]></link>
<description><![CDATA[ Here are the first tiles (made in photoshop), tell me what you think. I think I&#039;m going to use them in the first version I think. 32x32 tiles. Not to sure about resolution yet.



The beta version will include:

* a level to test the AI
* infantry units
* 1 vehicle unit
* a playing system
---* build function (build units?)
---* 

the rest of this project I don&#039;t know yet... I have some ideas but I&#039;m always scared I make things too difficult in the start, so I&#039;m trying to keep it simple in the beginning... ]]></description>
<pubDate>Sat, 15 Apr 2006 15:18:58 GMT</pubDate>
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<title><![CDATA[ Teh tiles ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=32 ]]></link>
<description><![CDATA[ Today I started to work on the tiles; I only have one tile now though (grass.png), but many will follow. I will show off with screenshots only when I have something to show. (i.e. not just one grass tile)

grtz ]]></description>
<pubDate>Thu, 06 Apr 2006 22:35:54 GMT</pubDate>
<guid><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=32 ]]></guid>
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<item>
<title><![CDATA[ Project launched ]]></title>
<link><![CDATA[ http://booleansoup.com/index.php?p=43&m=viewpost&id=30 ]]></link>
<description><![CDATA[ Although I&#039;m &quot;kind of&quot; busy for my training at the Athylon company (making a site in Oracle AS Portal), I&#039;m still going to make a game and document it here as well.

I&#039;m now brainstorming the basic idea&#039;s of this game. Expect a strategy game. Top view. I am thinking of an Advance Wars-like game, but that might still change. I&#039;m going to pen down my ideas in some docs right now.

grtz ]]></description>
<pubDate>Mon, 03 Apr 2006 20:55:13 GMT</pubDate>
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